+ Blasts the target with energy, dealing 57 to 65 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
+ Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
+ Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.
+ Deals 28 to 32 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
+ Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
− Reduces the chance that the opponent can resist your Arcane spells by 10%.
+ Improves your chance to hit with Arcane spells by 5%.
− Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles [S03 - Tuning and Overrides Passive - Mage: Regeneration, or Mass Regeneration, and a 70% chance to avoid interruption caused by damage while casting Arcane Blast or Spellfrost Bolt].
+ Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast.
− Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
+ Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
− Increases all resistances by 10 and causes all spells you fully resist to restore 5% of your total mana. 1 sec. cooldown.
+ Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.
− Increases your armor by an amount equal to 50% of your Intellect.
+ Increases your Armor by an amount equal to 50% of your Intellect.
− Increases the effect of your Amplify Magic and Dampen Magic spells by 50%.
+ Increases the range of your Arcane spells by 6 yards.
− Increases the critical strike chance of your Arcane Explosion spell by an additional 6%.
+ Increases the critical strike chance of your Arcane spells by 6%.
− Decreases the mana lost per point of damage taken when Mana Shield is active by 20%.
+ Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.
− Gives your Counterspell a 100% chance to silence the target for 4 sec.
+ Your Counterspell also Silences the target for 4 sec.
− Allows 15% of your Mana regeneration to continue while casting.
+ Allows 50% of your Mana regeneration to continue while casting.
− Increases your maximum Mana by 10%.
+ Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
− Increases your spell damage and critical strike chance by 3%.
+ Increases the damage done by your spells by 3% and your critical strike chance by 3%.
− When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
+ For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
− Reduces the cooldown of your Fire Blast spell by 1.5 sec.
+ Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 50%.
− Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
+ Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.
− Reduces the casting time of your Fireball spell by 0.5 sec.
+ Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.
− Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
+ Hurls an immense fiery boulder that causes 101 to 131 Fire damage and an additional 44 Fire damage over 12 sec.
− A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and dazing them for 6 sec.
+ A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 184 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
− Reduces the chance that the opponent can resist your Frost and Fire spells by 6%.
+ Improves your chance to hit with Frost and Fire spells by 5%.
− Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
+ Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
− Gives your Chill effects a 15% chance to freeze the target for 5 sec.
+ Gives your Chill effects a 15% chance to Freeze the target for 5 sec.
− Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 65%. Lasts 1.50 sec.
+ Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
− You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells.
+ You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
− Increases the critical strike chance of all your spells against frozen targets by 50%.
+ Increases the critical strike chance of all your spells against Frozen targets by 50%.
− When activated, this spell finishes the cooldown on all of your Frost spells.
+ Finishes the remaining cooldown on all your other Frost spells.
− Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
+ Instantly shields you, absorbing 448 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
− Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
+ Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
− Your Fire and Frost spell criticals will refund 30% of their base mana cost.
+ Your Fire and Frost critical strikes will refund 30% of their base mana cost.
− When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
+ When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
− Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
+ Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
− Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
+ Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
Unchanged: Arcane Concentration, Presence of Mind, Ignite, Flame Throwing, Improved Flamestrike, Improved Fire Ward, Critical Mass, Fire Power, Improved Frostbolt, Ice Shards, Improved Frost Nova, Piercing Ice, Arctic Reach
Text shown is the highest rank. Forever values come from the beta and can still change.